Fluctus is the audio editor for both the newcomer and the expert. We strived to create a clean user interface without loss of functionality and customisation. Fluctus includes a unique processing engine, that we call cDSP. By designing our own audio engine, we added power and flexibility with extraordinary efficiency.
Editing and recording via rectangular blocks called Regions
Easy to use marker system
3rd-party Audio-Unit plugins support (real-time)
Integrated processing and metering tools (real-time)
Master automation layer
64-Bit audio processing
Easy project navigation
Changeable interface color schemes
All Editing and recording is done via rearrangeable rectangular blocks called Regions. Regions represent audio files imported or recorded and you can have as many audio regions as you need in a single project.
Fully editable (including lock, split, resize, reverse, and much more)
Drawable waveform (sample by sample editing)
Full control with per-region inspectors
Individual fade-in and out (4 optional shapes)
Individual mute, phase reverse, pan, and gain controls
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